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General >> VJPL Le Crottoire de Chuck >> C167C
http://www.aerodynamika.com/cgi-bin/yabb2/YaBB.pl?num=1270252546

Message started by Chuck Jodry on 2nd Apr, 2010 at 7:55pm

Title: C167C
Post by Chuck Jodry on 2nd Apr, 2010 at 7:55pm
C167C was the callsign i was given the first time i did an ATC session a few years back and this is the first
aircraft i painted with that on the side , this was done with FSD's Tim on gauges and Steve taking care of the FDE with me on model and textures.  



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Title: Re: C167C
Post by Fr. Bill on 3rd Apr, 2010 at 2:41pm
Simply gorgeous, Chuck! I need my  8-) to cut down the glare...  ;D

Title: Re: C167C
Post by Chuck Jodry on 4th Apr, 2010 at 11:35am
I started doing multiple falloff maps to control the customized reflect mapping for this series of skins , the specular mapping
and the size of those maps is different for each paint , the blue is 64X64 and they work their way up to 512 X512 with bumps the full size 2048's.
The Diffuse Alpha is set to control the degree of reflectivity and the specular alpha used to determine the specularity of a given material type ( metal / paint ) or crusted grunge .
There was a self imposed limit of 2, 2048's for the exterior and another 2 of the same size for the interior + a sheet for labels and three that
attend to the different glass colors , window decals and light effects , i donít use .fx files for those anymore preferring bloom in their place
as that form can be used inside and outside of the model and you can control the intensity and color for all applications, including the landing gear lights seen glowing on the panel. †

Title: Re: C167C
Post by J_MacKay on 5th Apr, 2010 at 8:12pm
Looks fantastic ... but that's what we've come to expect. Looks like every nut and bolt and rivet is modeled. I have visions of someone rolling a copy of the actual plane into your backyard and you going out with rulers and dividers and measuring "everything."

Title: Re: C167C
Post by Felix/FFDS on 6th Apr, 2010 at 12:03pm

wrote on 5th Apr, 2010 at 8:12pm:
Looks fantastic ... but that's what we've come to expect. Looks like every nut and bolt and rivet is modeled. I have visions of someone rolling a copy of the actual plane into your backyard and you going out with rulers and dividers and measuring "everything."



Chuck has a 3D Scanner.......

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All kidding aside, there are two things to consider - not only are the model and textures riveting to see, but the composition of the screenshots just brings out the art!

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