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How to Flatten a poly (Read 1173 times)
31st Jan, 2009 at 12:58pm

RobB   Offline
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South Africa

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Hello Guys

I am new to scenery design and I have a question,I have designed a project and I need to know how to flatten the poly(the ground in FS, below the project)[/color] that i have made under the project so that it can sit flat on the ground,at the moment the project is sitting uneven on the ground,i have looked at many threads on the web and have not found a reasonable topic about this specific task,please can you guys help me in the right direction either by posting a topic URL or explaining it to me,I have fs9 and fsdsV3.

Thanks
Robert
 
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Reply #1 - 6th Sep, 2011 at 4:12am

William   Offline
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I was thinking about just the same stuff these days. You describe the way it is. In a symphony orchestra, basically you spend half of your time trying to be a great sound amplifier. It is a great craft, but not such an artistic storytelling job. But anyhow, when you accept the symphony job, you have to provide the (good solid) sound thats needed in the context of the big hall, no artistic excuses possible. The jazz artists focusses on storytelling and let the amps do the sound production job. Or am I missing your point Sonic Soldier is really a nice way to describe it .
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Reply #2 - 17th Jun, 2012 at 9:58pm

jyd1   Offline
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did you find your answer? If not I can helpl perhaps. Bob
 
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