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Collimated HUD (Read 901 times)
2nd Feb, 2011 at 11:32am

Chuck Jodry   Offline
Inspecteur des Polygonnes
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Posts: 2689
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The Collimated HUD has been a topic of occasional discussion, i had promised to provide a sample of the parts and material settings used to produce these in FS .



Below is a link to a MAX9 file comprised of the bitmaps, parts, animation and material properties used to produce the horizon following version developed for use in fighter aircraft.

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If it don't fit &&you need a bigger hammerMultimedia File Viewing and Clickable Links are available for Registered Members only!!  You need to Login or Register&&&&
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