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Managed to lose spec, bump mappings? (Read 1156 times)
10th Apr, 2012 at 5:36pm

David Bushell   Offline
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I Love FFDS!

Posts: 7
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I had specular and bump mappings working a treat, that is until I made some changes to enable having wing views in the VC. But I've been unable to pin point where it falls over. Is it possible to use textures in the VC with the same name as textures on the external model? And have spec and bump effects?

Confused....

David.
 
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Reply #1 - 11th Apr, 2012 at 5:40pm

David Bushell   Offline
Point Pusher
I Love FFDS!

Posts: 7
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My fault, it's all because I didn't change the path in fsdsxtweak after I renamed the model folder!

Silly me! Cheesy
 
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