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Moving Parts after compiling (Read 1243 times)
27th Jul, 2014 at 5:03pm

Bushpounder   Offline
Spline Extruder
Nothing beats good bush!
USA

Gender: male
Posts: 146
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Hi, all! I am trying my hand at another plane. I have everything set up per the Abacus Aircraft Design books for FSDS3.5. I built the plane and got to the point of compiling the project. I did so and it compiled fine. However, when I go to FSX, some parts had moved - in this case, part of the landing gear. In the FSDS program, the parts are showing to be as they should be. I am confused. I am compling for FSX, and that is set properly. There are about 3 or 4 parts that are wandering, and not too far. One appears to flip or something. Again, very confused. Any ideas? Thanks for any help!!

Don (Bushpounder)
 

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Reply #1 - 27th Jul, 2014 at 5:08pm

Bushpounder   Offline
Spline Extruder
Nothing beats good bush!
USA

Gender: male
Posts: 146
***
 
FYI - I have not assigned any animation yet, so I know it isn't a botched attempt at animation gone wrong! Thanks!!

Don
 

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Reply #2 - 30th Jul, 2014 at 12:42pm

Tom/FFDS   Offline
YaBB Administrator
Jets are for kids!

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Try linking those wandering parts to stationary parts.  That fixes it sometimes.
 

Tom Gibson

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